Модификация добавляет ~Utility: clear_deposits Replacement в игру Stellaris.
Оригинальное описание
2.3 compatible
This modding utility is a substitute for vanilla indiscriminate «clear_deposits» effect, giving more control over what deposits to clear.
The most straightforward example use-case is as a solution to unwanted loss of modded deposits upon terraforming into ecumenopolis, which is included in the mod, making more complicated workarounds unnecessary.
Technicalities
> Scripted_effects included:
clear_standard_deposits
clear_sr_deposits # sr = special resources
clear_special_deposits # such as from anomalies and events
clear_all_deposits # simply calls the above 3, along with any additional equivalent scripted_effects from other mods for compatibility
clear_all_vanilla_deposits # as above, but excluding any added by mods > You can mod what specific deposits are cleared or not, by directly editing a scripted_effect.
> You can mod which scripted effects are used, for example this mod includes swapping vanilla «clear_deposits» for «clear_all_deposits» in the ecumenopolis decision and in the hive/machine -worlds terraforming on_action event.
> Keep in mind this only relates to «clear_deposits», not «reroll_deposits» (which is used by «reset_planet» and «reroll_planet» vanilla scripted effects).
Overwrites & Compatibility
This utility is compatible with everything, as other mods’ overwrites take priority.
> Terraforming on_action event «action.68» (Hive & Machine -worlds terraforming event) @ 02_special_decisions.txt
> Decision «decision_arcology_project». Note: related event «mega.200» is not affected by this mod. @ on_action_events.txt
This mod uses «000_» as the naming prefix for «overwritten» FIOS files, and «b_» for LIOS files. («First/Last in only served»)
Acknowledgements:This mod is a result of fixing a feature/deposit-loss bug in my Mastery of Districts mod. Thank you Astral, ホールドタイト and starchitect for your feedback.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)