Модификация добавляет Auto Gene Assimilation в игру Stellaris.
Оригинальное описание
Load OrderNot important.
Older VersionsFor 2.5
For 2.6
For 2.7 & 2.8
For which version of the game is this?3.0
About99.9% of the work was done by the original author. This is just a continuation of the mod whose author has abandoned it. Check it out here.
Changes from the originalWhen full executed automation is selected the selected default species is not random anymore, instead it is the most populous speciesMinor fixes to clear up error.logMinor english localization spelling fixes
IntroMonologue of a certain administrator:
«Increasing immigrants, sprawling species list; has modified species again and again but more immigrants are coming, and species list are getting longer. Athough the Welfare Minister directed to change living standard of starfishes, it takes much labor to find them from the list. I have moved to this emmpire and am working as administrator because I want to be released from complex government systems of my empire with Byzantine Bureaucracy, but the complexities between 2 empires make no difference! Oh, half-species…, someone picked Xeno-Compatibility ascension park. The species list will surely be longer and longer.»
This mod modify automatically all sub-species in each species group, and only 1 sub-species remains for each species group, So, you will be released from complex species management. Eh, diversity? I cannot understand that means.
Following «Usage» and «Footnote» are same description as above pictures.
UsageThe way to use this mod is following
Reserch «Gene Tailoring» technology, then «Gene Assimilation» is added to policy.Set this policy to «Executed» or «Full Executed».Modify species manually, and the post-modification sub-species will be set to the standard of this species group. Modify once for each species group.After this, all sub-species in the species group will be assimilated to the standard sub-species.Society Research 100 per 1 pop will be deducted from monthly incomeIn case there are species groups unmodified manually:sub-species in this group will NOT be modified if the policy set to «Executed».most populous sub-species will be set to the standard and gene assimilation will start if policy set to «Fully Executed».
FootnoteThese empire cannot use gene assimilation: Hive-Mind, Machine Has «Xeno-Compatibility» or «Synthetic Evolution» ascension park These species/pops will not be assimialted:Machine units, robots, drones of hive-mind, self-modified ones, purged popsThe game system does NOT consider gene assimilation of this mod as assimilation. Pops can work also while the gene assimilation is ongoing. «Assimilation» species right is NOT required for the gene assimilation. Current status of gene assimilation is shown in empire modifier list. Status: Ongoing, Finished, Insufficient Society Research
Install/Uninstall for Saved GameThis mod can apply to saved game if the empire who want to assimilate genes has NOT researched «Gene Tailoring» technology yet.
This mod can be removed from saved game anytime you want.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)