Модификация добавляет Immersive Galaxy – Bugfix в игру Stellaris.
Оригинальное описание
After reading this post on reddit, I dived into the game to check.The seams are there, and really showing, so here is a mod to correct this.This mod correct 4 faulty textures done by PDX: — savannah_01_diffuse.dds — savannah_02_diffuse.dds — savannah_02_specular.dds — barren_04_normal.dds (misaligned)It also correct these bugs : — weird poles of mars — rings textures beahaving weirdly, restoring animated clouds and replacing the continental texture by the gaia one. — cubemap_filtered_ldr textures that are reflected in the oceans and the edge of the black holes (mainly), the texture is completely corrupted, I replaced by a very dark star background.The mod is completely save game compatible, you can activate/deactivate the mod without any impact.This mod, should NOT conflict with ANY other mod. Ironman compatible Achievment compatible.If you notice another faulty texture, leave a message and I’ll try my best to correct it. 1.2.1: — Added gaia texture to FE ringworlds 1.2: — Correction of corrupted cubemap texture resulting in disgusting lighting on oceans on the night side of planets 1.1: — Correction of Mars poles — Correction of faulty ringworlds textures
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)