Модификация добавляет More Menacing Ships в игру Stellaris.
Оригинальное описание
ContentMore menacing ships for crisis empire and other thing
— Ships
— Civics
— Technologies
— Megastructures
Ships:
Fallen empire 1-5
Grey Goo
Blue and Red AI
Prethoryn Swarm
Extradimensional ships
Dreadnought (Automated Dreadnought, Galleon, Immature drake)
Leviathan (Dragon, Voidspawn, Spectral, Tiyanki Matriarch)
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Megastructures:
— Nanite Shipyard — all ships created at the nanite shipyard do not require upkeep
— Extradimensional Shipyard — all ships built in an extradimensional shipyard have a bonus to shields
— Swarm Shipyard — all ships built at the swarm dock do not have shields but have a small bonus to armor
ImortantExtradimensional ships require zro to build, but no require upkeep
Swarm ships require food to build
Fallen ships require living metal to build, but no require upkeep
Goo ships require nanites to build, but no require upkeep
Leviathan is very voracious
Leviathan can only be built in a normal shipyard and a Swarm Shipyard!
— Organic ships have no shields
— Extradimensional ships have no armor
— Ships of the Fallen can only be obtained by fanatical empires
(Materialist, Spiritualist, Xenophile, Xenophobe, Machine/Hive mind)
— Each of the ships of the crisis and defenders produces a small part of the resource (more ships = more resource = more ships)
How to unlock shipsFirst you need to become a evil or good by taking ascension perks:»Become the Crisis» — AI ships and Grey Goo — Ascension Perk «Synthetic Evolution» or Machine mind- Extradimensional ships — Ascension Perk «Transcendence»- Prethoryn Swarm — Ascension Perk «Evolutionary Mastery» or Hive mind or «Defender of the Galaxy»- Fallen ships — Ascension Perk «Galactic Contender»Ships have different bonuses depending on the empireMaterialist — ArmorSpiritualist — ShieldsXenophile — EvasionXenophobe — DamageMachine/Hive mind — Slightly all
Recommendation- «UI Overhaul Dynamic» to correctly display the list of possible upgrades for shipyards.
— «Extra Ship Components 3.0 [Actual]» to unleash the full potential of the ships of the Fallen and Nanites.
Compatibility and Files replaced by mod- Savegame compatibility. New game needed only for civics
— Compatibility with «Unique Ascension Perks». Nanite Factory can upgrade to Nanite Shipyard.
— Compatibility with «Expanded Stellaris Ascension Perks», technologies and ships are unlocked by the «Perfect Ascension» perk
— Compatibility with «Real Space — Ships in Scaling Hard»
— Compatibility with «Extra Ship Components 3.0 [Actual]»
— Compatibility with «Ancient Cache of Technologies (Temp Fix)»
— Replaced by mod
commontechnology 0_strategic_resources_techtech_nanite_transmutation
commontechnology 0_strategic_resources_techtech_mine_living_metal
commonship_sizes18_juggernauts
commonship_sizes 1_colossi
commonship_sizes 0_ship_sizestitan
commonascension_perks 0_ascension_perksap_become_the_crisis
commonascension_perks 0_ascension_perksap_defender_of_the_galaxy
Known issues-
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)