Модификация добавляет Gigastructural Engineering & More (3.0) в игру Stellaris.
Описание
Особенности:
41 новая мегаструктура с широким спектром эффектов, включая вооруженные планеты, генераторы микрочастиц, звездные лазеры и системные компьютеры! Мод значительно расширяет эндшпиль, добавляя десятки новых вещей для сборки, позволяя вам формировать небеса по своей воле.
Меню с пользовательским интерфейсом, позволяющее индивидуально выбрать, какие мегаструктуры вы хотите использовать в игре.
107 пользовательских моддированных достижений, которые можно заработать во время игрового процесса и могут дать некоторые награды!
Новый сложный кризис в середине игры, который может быть дополнительно отполирован, если вы хотите еще большую проблему (или отключен).
Новый кризис эндшпиля с пользовательским ИИ, связанный с объектом смещения горизонта событий.
Несколько новых истоков, которые позволяют вам начать с различных разрушенных мегаструктур.
Уникальные системы, содержащие разрушенные мегаструктуры империй, которые предшествовали вашим собственным, а также другие уникальные сюрпризы.
Возможность открытия, исследования и эксплуатации Ядра Галактики и ее сверхмассивной черной дыры.
Мощная эндшпильная угроза в ядре Галактики (может быть отключена).
Улучшенный ИИ, который также будет использовать мегаструктуры.
Для работы мода требуется: DLC Stellaris: Utopia
Оригинальное описание
If you encounter an issue that you think needs urgent fixing, please contact me directly on Discord! (Elowiny#7047) I am usually much more responsive there than on Steam.
THE 3.0 UPDATE WILL BREAK SAVES, GO HERE TO CONTINUE OLD SAVES!
Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system-spanning constructs.[discord.gg][www.patreon.com]- 41 new megastructures with a wide range of effects, including weaponized planets, microwormhole generators, stellar lasers, and system-spanning computers! The mod massively expands the endgame, adding dozens of new things to build, allowing you to shape the heavens to your will.- A menu with a custom UI, allowing you to individually select which megastructures you wish to use in the game.- 107 custom modded Achievements that can be earned during gameplay, and can give some rewards!- A new challenging midgame crisis, which can be optionally buffed if you want an even greater challenge (or disabled).- A new endgame crisis with custom AI, linked to the Event Horizon Offset Facility. (TEMPORARILY DISABLED)- Several new origins that let you start on various ruined megastructures.- Unique systems, containing the ruined megastructures of the empires that came before your own, as well as other unique surprises.- The possibility of discovering, exploring, and exploiting the Galactic Core and its supermassive black hole.- A powerful endgame threat in the Galactic Core (can be disabled).- Improved AI that will use the megastructures as well.The EHOF by Kreitani has been integrated into this mod![docs.google.com]The mod, as said above, adds 41 new megastructures.Please note that they might require more balancing, so feel free to point out something you think isn’t right.It is recommended to have a look at the documentation.The Event Horizon Offset FacilityA megastructure build around a black hole, which generates micro-wormholes to explore new and exciting places. Features a DLC-sized amount of possible outcomes and content!The Crystal MegaboreA large orbital station which drills into a molten planet’s core, harvesting Crystals.The Superatmospheric Umbegaseous Collecto-CondenserBasically the stripmine, but for Gas Giants. Makes Energy, Exotic Gases, and Motes.Ecumenopolis, Machine & Hive RingworldsPart of Sithalo’s Ascendency Ringworlds mod has been integrated in the form of Ecumenopolis, Machine and Hive Ringworlds! Requires Megacorp/Synthetic Dawn and the Ecumenopolis/Machine/Hive perk.The Equatorial ShipyardRevived from AlphaAsh’s «The Utopian Dream 1.9» mod, features one ring to process alloys and one ring to add extra shipyards to the local starbase.The Lunar SpeculorefractorA gigantic refraction device to brighten up the skies of nearby planets!The Hyperstructural Assembly YardAn absolutely massive shipyard that can assemble immense amounts of ships.The Birch WorldA gigantic shell built around a Supermassive Black Hole, capable of housing infinite pops.The Stellar SystemcraftAn entire solar system packed together, for maximum firepower!The Alderson DiskA gigantic system-spanning habitat capable of housing untold amounts of population and industry.The Geothermal StabilizerA megastructure that terraforms a Molten World into a habitable lifeless world.The Quasi-Stellar ObliteratorA truly gigantic hyperweapon built around a galactic core, capable of unleashing untold amounts of destructive power.The Asteroid ManufactoryA midgame megastructure built around an asteroid, producing consumer goods.The Psionic BeaconA structure which contains a psionic entity and lets you use the Shroud for profit. Basically the Astronomican!Q: Is this the mod with the megastructures teased in the reddit?A: Yes.Q: I wanna add something to the mod!A: If you’d like something you made to be in this mod, simply friend me and we can discuss it!Overwrites the «habitable_structure» scripted_trigger, so might mess with some mods that also overwrite it. Should still work mostly fine.Patch to fix the issueMods that add new resources will not display them properly in the topbar.Patch to fix the issueReal Space System Scale will cause problems with the models, such as clipping or exploded ringworlds.A patch is available on the workshop.Overwrites vanilla megas to unlock the megastructure limits.No Katzenartig Imperium SubmodCurrently available in: English, Russian (by Геракл), Chinese (by LunarTraveller & team) & Spanish (by Darh). If you wish to translate, please contact me directly.Kreitani: Modelling, EHOF, major bugfixing, rewriting the modYanzihko: Steam preview pictures & description headersNHunter: Interstellar, Gas Giant, Behemoth & Great Ringworld origins, bunch of techsNikkle: For creating the ringworld cluster mod which helped me understand how models workItalian Noises: Some ship models used in the mod, taken from the wonderful Stellar-Naval Ship Art PackDjohaal: Substellar Compressor asset & ideaSam: Planetary Computer asset & ideaSithalo: Ecumenopolis RingworldChirumiru: Sounds for Ecumenopolis RingworldJames Fire: Orbital Arcology, Military Academy, Documentation, overall being usefulAlphaAsh: Equatorial Shipyard idea and planet view artThauma: Birch World jobs and districtsTwinks315: Birch World modelAryxErin: Machine ship assets for megastructuresAnnatar: Hyperquasar assetsSwasChan: New logoKharalos: Flat Planet originUethredyes: Skeletor portraitsTTFTCUTS & Arheo: Models and icons for the planetary harvester.[discord.gg]Have fun building Gigastructures, and don’t forget to rate and comment.However, I will ignore negative comments that just say «This sucks». Please give constructive criticism! If you think the mod deserves a negative review, please elaborate on why and how it can be improved, so that the mod may be made even better
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)