Модификация добавляет Ecology Mod в игру Stellaris.
Оригинальное описание
3.0 Compatible
Overview
Ecology Mod is a gameplay overhaul designed to bring out the environmental problems of inhabiting worlds and expanding as a galactic empire.
Features Overview — A list of features can be found here.
CompatibilityThe following are game mechanics this mod overrides:Civics: environmentalistEdicts: recycling campaign, all strategic resource edictsDecisions: Penal, Thrall-World, Resort, Luxuries BoostEconomic Categories: Pop CategoriesBuilt in compatibility with Technological Ascendant by starchitecRequired DLCNone, but some features may only appear if you have the associated DLC.LocalizationEnglish only. If you’d like to localize it into your language, please send me a message and I’ll add it to the game.F.A.Q.How does pollution work?Pollution is calculated every month on inhabited worlds. The level of pollution is equal to the waste generated on a world minus the waste reduced from waste worker jobs and buildings. Certain planetary modifiers and deposits can also increase or decrease the waste on a planet. Events can occur on planets depending on their pollution level for that year. The more pollution, the more frequent and the more severe the events. Some beneficial events can happen on worlds with little to no pollution.Does pollution make the game more difficult?If you’re new to Stellaris, then it might add to the game’s barrier of entry. For anyone who is familiar with Stellaris already it’s not going to make the game much more difficult.Why would an interstellar civilization even be troubled by pollution?It’s not a problem that’s ever going to go away. Entropy is always increasing, and the more we do on a planet, the more entropy we add to it. All life depends on a very particular environment to exist, but entropy keeps changing those enviroments. The more entropy, the more change, and the less chance life has to adapt. Unless we can change the second law of thermodynamics, this will not only always be the case, but it will only get worse as our technology gets more powerful.Is this mod just cultural neo-Marxist propaganda?Probably.Join the DIscord Kepler-10 System[images.nasa.gov] by Harvard-Smithsonian CenterTrait and Civic Icons by Lorc and Delapouite from https://game-icons.net/
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)