Модификация добавляет Civic Pack A в игру Stellaris.
Оригинальное описание
Compatible with 3.0.* but should work regardless of version as this makes no direct changes to the base game, only to files added by this mod.
Mod Features Five (5) new civicsHigh quality custom iconsEach civic was designed to seamlessly fit into the base gameCompatibility friendly, will not interfere with any other mod
The aim of this mod was to provide several interesting and high quality civics as though added by official DLC or free updates.
EOL Monetization AgencyWorkers are property and property damaged is damaged property. The end-of-life monetization agency guarantees that our property is monetized and not infringed upon, even in death. Unlocks the Monetization Office building which adds Inhumer jobs. Inhumers turn Amenities into Energy Credits and Stability. Pop Consumer Goods Upkeep: -10%Immortal AscendancyA society where the ruler has somehow achieved eternal life, separating themselves from the mere mortal being. Your starting ruler gets the PERPETUAL trait which makes them immortal. This immortality needs to be maintained with a monthly cost of Dark Matter that increases with Empire Population. Running out of Dark Matter while running a deficit makes you lose the game. This civic was designed for those looking for a different kind of gameplay challenge. Also unlocks the Sacred Ground building which adds Acolyte jobs. Acolytes turn Pop Growth Speed into Dark Matter. Use these to sustain your leader’s immortality until you get the Dark Matter tech(s). Gain a moderate amount of Unity when your designated heir dies. Ruler Level Cap +4Solicit UtopiaThis society has since the dawn of time only sought the answer to one question. What is perfection? Begin the game with the Resort Worlds Technology. Begin the game with the Subdermal Stimulation Technology. Unlocks the Temple of Paradise building which adds Visionary jobs. Visionaries turn Food, Minerals and Energy Credits into Influence. Gain a moderate amount of Unity when settling Gaia Worlds. Happiness: -10%Space CantinaA society that is more an intergalactic watering hole than an actual society. Unlocks the Cantina Wing building which adds Patron and Entertainer jobs. Patrons turn Consumer Goods into Trade Value and Pop Growth Speed. The Cantina Wing also increases Habitat Max Buildings by +1 but costs Alloys to build instead of Minerals. Immigration Pull: +200% Governing Ethics Attraction: -200%Toothpaste ConglomerateWhat better way to warrant the well-being of a society than instant-choice high-quality dental hygiene products brought to you by [REDACTED]. Ingredients… [REDACTED]. Unlocks the Toothpaste Factory building which adds Toothpaste Scientist jobs. Toothpaste Scientists turn Zro into large amounts of Food, Trade Value and Consumer Goods. Start the game with a large stockpile of Zro but without any production source. Happiness: +5%
See screenshots for further gameplay details.
The required DLC are not necessary for the mod to work; only to access all of the content.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)