Модификация добавляет Bio-Harvesters Civic в игру Stellaris.
Оригинальное описание
This mod adds a new civic for Machine Empires: Planet Harvesters
Planet harvesters are a hype of Machine Empire that uses nanomachines to strip planets of their natural resources and catalogue them. This means, however, that the machines are unable to spread to organic worlds, and must instead work towards building machine worlds and habitats to secure their place in the galaxy.
Planet HarvestingPlanet Harvesting is a new mechanic exclusive to Planet Harvesters. When a planet is colonised, instead of a population being settled on the planet, the world is transformed into a Harvest World, providing a flat amount of resources without increasing the admin cap.
Recovering Harvest WorldsHarvest Worlds are uninhabitable to all forms of life bar the nanomachines that strip the planet of its resources. However, an empire with the Climate Restoration technology may attempt to return the planet into a habitable state.
TODO • Add a varied amount of resources to a planet based on its size and features
• The nanite worlds will eventually diminish in quality, to force expansion
Known Issues • Communication window does not show a selectable option
• Occupying a planet does not convert it to a nanite world
This mod is currently in a Beta state, so there may be issues. Please pop any issues you have in the ‘Bugs and Issues’ section.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)