Модификация добавляет The Great Khan Expanded [3.0] в игру Stellaris.
Оригинальное описание
PrologEver felt like the Great Khan doesn’t really do anything great? Then this mod is for you!
This is an updated version of the abandoned mod The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compatibility, +built-in Crisis Manager s.b. Note: this is still a beta, there can probably be bugs, which are welcome to be reported.
FeaturesThis mod adds three new subject types to help you navigate the mid-game crisis (of course, only if the respective conditions are met):
¹ Machinesmith grant the Great Khan addition technology in exchange for being left alone.
² Fabricator suffer an alloy tax, and produce fleets for the Khan in exchange for being left alone.
³ Dominion (beta) suffer a lesser mineral and energy tax, their fight along with the Great Khan in exchange for being «protected».
• The Khan can now conquer techs and relics so all of this can be passed on to successor or Satrapy empires in certain cases..
• Not just because of that is in result The Future of the Horde more decisive/forceful.
• If the Khan is defeated by an AI (NPC) his specific relict is not lost (since you may be able to get it later that way).
• Furthermore, should the Great Khan manage to dominate the galaxy, they will eventually begin integrating their Satrapies, sparking a galaxy wide uprising, or they will declare war on a Fallen Empire, which will then awaken, starting a War in Heaven.
• This mod also allows you to force the Great Khan to spawn (at any time as often or random). The settings can be accessed (via partly integrated Crisis Manager) through your choice of Mod Menu, Dynamic Mod Menu, or the Infinite Core Framework & Modmenu or if there isn’t any, just look into the Edicts section!
Compatibility⠀✔️ Crisis Manager — Mid-Game Edition
⠀✔️ A Deadly Tempest
⠀✔️ Marauders Remodeled (only new games)
⠀✔️ ZoFE
⠀✔️ ACE
⠀• probably mods modifying AI, ships of Horde or Gray Tempest.
Probably NOT compatible with:
⠀✖️ mods modifying Marauders before Great Khan reigns.
Localisations⠀• English mainly by Kinneyj47
⠀• German
⠀• Chinese thx to 彭定康说的 (since 12.07.2021)
⠀• All other only with fallback, if you would like to help and share translations into your language, please let me know in the comments or DM or check out GitHub s.b.
Minorly Recommendations⠀• Spaceborne Civs Expanded by Tovius (inbuilt compat.)
⠀• Marauders Remodeled by Paragon (inbuilt compat.)
⠀• Aggressive Crisis Engine by OldEnt
⠀• Crisis Manager — End-Game Edition
Changes (technically)Mainly touched:
⠀• Marauder events
⠀• Awakened Marauders country type
⠀• Marauders ships
Files directly affected by load order (not that important – but all with some compatibility support):
⠀• 08_marauder_ships.txt
⠀• 00_utilities_roles.txt
⠀• 00_utilities_thrusters.txt
Latest Beta AdditionsThis are new (AI can use) features, which are not fully tested, feedback welcome:
⠀• another Satrapy Dominion subject type
⠀• special Satrapy casus belli (maybe only for Dominion Satrapy?)
⠀• special Satrapy war goal (maybe only for Dominion Satrapy?)
Possible To-Do / Planned⠀• Marauder can conquer humanoid ships/techs?
⠀• Dyn. power: Khan can update his ships with conquered techs (including mod overpowered techs).
⠀• If Fabricator Satrapy rebel, they get their last fleet back. (as vanilla has this feature with fallen empire)
Credit⠀• Kinneyj47 for initiating this mod
⠀• NaK1119 for the Crisis Manager
If you enjoy this mod, please rate it positively and favorite it so others can find it more easily.[discord.gg]
● GitHub repository[github.com]
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)