Модификация добавляет More Events Mod в игру Stellaris.
Оригинальное описание
COMPATIBLE with Stellaris 2.4.*
Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, then you have come to the right place. This mod adds new anomalies and events to your game, focusing on spicing up the game after exploration has slowed down.
Note: There have been some slight changes to the galactic_features_events.txt
ACHIEVEMENTS WILL BE DISABLED WHEN USING THIS MOD
This mod will be constantly updated with new content for your game. All events are designed to be balanced with the events in the vanilla game.
LanguagesEnglishother language files are in english / partly translated
Mod ContentAnomalies and Events to add more variety to your gaming expierience.
Also this mod adds deactivatable planetary shield graphics as well as an also deactivatable alternative version of the shieldworld planets.
You can find a list of added content here: http://steamcommunity.com/workshop/filedetails/discussion/727000451/352788552263192287/
Want to help? We are recruiting!At the moment we have so many ideas and worked out stories but lack the needed amount of capable CODERS to do them all. We also are in dire need of TRANSLATORS.
If there are ARTISTS out there who are able to produce event pics with a quality and style matching that of Paradox´s pics and would like to support our work we would love to use their artwork in this mod.
Bug ReportsYou found a bug during your game session? Please, post it in the Bug report discussion thread so we can squish it in the next version. And if you could give us some hints on how to reproduce it, it would be also very helpful.
FAQQ: Can I activate this mod in a running save game?A: Yes you can, but some events won´t appear in that case, as they are set at game start. Aside from this there should be no issues.Q: Can I use this mod together with the Extra Events Mod?A: Yes, you can, both mods should be compatible. If you encounter any issues though, please let us know.Q: My planetary shields are not correctly centered on my planets. What is wrong?A: All shield objects are adjusted to vanilla scaling. Every mod that changes planet/system scaling will lead to our shields being off centered. If this is the case and you do not want to deactive the other mod, you’ll have to deactivate our graphical shield effect in our options menu.Q: I have deactivated the mod options menu. How do I access it now?A: Click on one of your colonies then use «event mem_options.3» You have to have one of your colonies selected as it is a planet_event and uses the owner scope for some effects.Real Space Users should try this compatibility fix: http://steamcommunity.com/sharedfiles/filedetails/?id=954173598
If you want to support us,
[www.paypal.com]
Any donations will go towards further developing the mod, e.g. commissioning artwork.
Do you want to keep track on what happens with the mod without checking the workshop all the time? Follow us on Twitter : MEM Twitter Channel
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)