Модификация добавляет Machine Unit Recycler в игру Stellaris.
Оригинальное описание
I’m not working on mods anymore!
I’ve put out this information on my page a while ago, but I’m still getting comments asking for updates.
More info here: https://steamcommunity.com/id/argual/
You know what really grinds my gears?
When I get the robomodding tech, but I already have more than 50 mechanical pops, and I can’t redesign every single one of them to fit the tile they are working on. I can only apply the design to a whole planet.
NO MORE!
This mod adds a new building, the Machine/Robot Recycler, which is unlocked when you get the Robomodding tech. It is cheap, it is built fast and requires no pop on it to function.
Each month, if there is a mechanical pop on it, the building will destroy it. Your country will get 75 minerals (the scrap the recycling produces) and the planet will get the Reusable Parts Avaliable modifier for one month.
This modifier increases Robot Build Speed by 3000%. So if you start building a Robot/Machine pop, it will finish when the month ends. This mechanic allows the player to replace one Robot/Machine on a planet with a better one.
To avoid lag in the late game, you must choose the Robot/Machine Recyclers On policy. It starts on Off when you get the tech.
Organic and Synthetic pops can not be recycled for obvious reasons. (They can think, and they probably would not go willingly. Robots, Droids and Machines do not have free will, so there is that.)
This mod does NOT modify vanilla files.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)