Модификация добавляет STNH-Ultimate-Galaxy в игру Stellaris.
Оригинальное описание
ULTIMATE-GALAXY — 4000 STAR SYSTEMS! — WORKING LONG GAME ON MASSIVE SCALE! — IMPROVED AI + BUGFIXES + HARDER CHALLENGING DIFFICULTY + SAVEGAME COMPATIBLE UPDATES!
«HERE WE GO AGAIN» — ULTIMATE-GALAXY UPDATE RELEASED!
Mod is UPDATED FOR 3.0.3 now!
ULTIMATE-GALAXY-TRAILER: 🙂 https://www.youtube.com/watch?v=D7KCb-O20Fg
SECOND TRAILER: 🙂 https://www.youtube.com/watch?v=tmdrhfA0-Fw
NOTE: You can finish your savegames here! Because it sucks to always start a new game in bugged games this Ultimate-Galaxy version will still here for Stellaris 3.0.3 + ST: New Horizons Mod for 3.0.3., i will keep fixing bugs savegame compatible in this mod version and in Ultimate-Galaxy to keep it a good working game. Later when stellaris is more bug free and mod further developed i will make a seperate new version, of Ultimate-Galaxy for later Stellaris and mod versions!
«You dont need to game or buy always the newest game, you only need to game a good and far developed, deep and working game.» -Pit
HOW TO INSTALL AND START FOR A WORKING LONG GAME:
1. Download ST: New Horizons mod.
https://steamcommunity.com/workshop/filedetails/?id=688086068
2. Download Ultimate-Galaxy mod.
3. For a long working game set habitable worlds maximum to +2 and research to +5. (Because of large map = more colonies = more research) Make sure to select difficulty Grand Admiral and select Ultimate-Galaxy map on new game start.
4. Have Patience! Map/Scenario loads long! Has to build thousands of hyperlanes and about 40.000 planets and alot of races. Loading a game is much faster.
5. Select 100% Default Empires (Recommended) on game start pop up window when starting a new game when map finished loading and game is starting!
6. Dont use any other mods.
7. Try to survive in the Ultimate-Galaxy.
SET MOD LOAD ORDER IN STELLARIS LAUNCHER:
1. ST: New Horizons mod.
2. STNH-Ultimate-Galaxy.
NOTE: Game is not crashing when you destroy the xindi superweapon, wait 5 mins game will continue, event end has to calculate much. If you dont game United-Earth and game looks freezing wait, the event is finished, game will continue.
FEATURES:
— 4.000 Star Systems, real large galaxy. Massive scale!
— Added hundreds of event releated and important Star-Trek systems and species to the map!
— Ultimate-Galaxy-AI — Fixed, improved and working AI, more updates savegame compatible will come soon.
— 89+ all mod species and Star-Trek races added, mostly historic starting locations for all races.
— Alot Star-Trek pre warp races added to the map.
— All races start in there real historic quadrants and locations: Alpha, Beta, Delta and Gamma quadrant, all races are placed in there historic locations to better fit the TV series.
— Bajoran DS9 wormhole available directly at game start. (If the AI dont discover it, then no problem, its ready and there by default on game start and the Dominon or others can discover the other side also.)
-410 Starbases cap and better empire sprawl for Ultimate-Galaxy map added. You get now:
+0 Empire sprawl from districts
+2 Empire sprawl from systems
+2 Empire sprawl from colonies
+2 Empire sprawl from branch offices
and
-0.25 Empire sprawl from pops!
(More pops = more ppl to support empire administration)
— The UFP / Federation is formed automatically at original founding date 2161 now! Hurry up to get some species into your collation before 2161. When UFP / FED is founded you get no systems directly, some months later you can start integration of a coalition member via UFP event, takes time to build up the UFP now, makes the game harder.
— Rare resources are rare again! Free monthly rare resources are reduced for the AI, the AI has to get them and they will do so, large map ensures they will find them. The gamer was able to sell dilithium for rare resources to AI and sell the rare resources for a big cheat Ferengi profit, now only real mined rare resources are available for trade.
— Better AI and combat AI, AI will conquer and expand/colonize hard now!
— Harder difficulty, the gamer gets -0.25 form every pop job, AI will grow pops faster now, AI empires will get a buff if they reach 80, 150 and 240 pops, you have to game good if you want to keep up with the AI.
— Naval capacity increased to 25.000.
— Performance is also good on normal computers.
— Square map, best use of all available space and distances. 4000 Stars needs space and time,
long realistic distances to go and not 30% of the map useless.
— More realistic hyperlane system then on standard maps, you can go to the next star if you want to.
— Mostly all story and mod events.
— Turned Flaxian, Nausican, Kraylor and Yirida and some other empires from minor to normal empires, they will expand now.
— Fixed Tholian to be able to colonize more planets.
— Fixed a bug where the AI cant colonize in inherit or conquered space.
— Disabled crime for the AI, AI cant handle crime good, the gamer still has to fight crime.
— Made the Borg able to conquer and attack planets in normal wars as AI, will start arround 2100.
— Klingons will conquer more.
— Many gameplay improvements.
— Alot Species fixes.
— Fixed a problem that changed some major empires to minor or primitives at gamestart.
— And more…
— More savegame compatible updates will come soon.
Be ready for your hardest and most challenging game ever in the Star-Trek universe, have fun.
FIX CRASH ON SAVING OR IN LATEGAME:
Right click stellaris in steam library and go to launch options and type «-opengl».
HAVE PATIENCE! MAP/SCENARIO LOADS LONG!
Has to build thousands of hyperlanes and about 40.000 planets and alot of races.
TRAILER: https://www.youtube.com/watch?v=JKA21Zdjp8A
STNN MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=688086068
SPEED UP STELLARIS — UNPARK ALL YOUR CPU’s CORES:
UEM 5.1 — ULTIMATE EARTH MAP:
Also check out my map mod Ultimate Earth Map 5.1 for Caveman2Cosmos mod for Civ IV: Beyond the Sword for the hardest and deepest strategy game you ever gamed! Largest and most detailed worldmap out there for CIV IV + Caveman2Cosmos mod, better and far more developed than Civ 5 or Civ 6: *Sid Meier is secretly gaming this. :-)*
https://forums.civfanatics.com/threads/c2c-uem-ultimate-earth-map-100-mod-and-svn-update-compatible-by-pit2015.552901/
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)