Модификация добавляет Ship Component Adjustments в игру Stellaris.
Оригинальное описание
Compatible with Stellaris 3.0.x
[ ] = Modder Commentary
Regenerative Hull Tissue:
Now provides:
— Hull Daily Regen +0.2%
— Armor Daily Regen +0.4%
Nanite Repair System:
Now provides:
— Hull Daily Regen +0.4%
— Armor Daily Regen +0.6%
Nanobot Cloud:
Now provides:
— Hull Daily Regen +0.2%
— Armor Daily Regen +0.4%
[Static regen becomes less and less useful with larger ships and more armor repeatables]
Orbital Trash Disperser:
— Added Evasion +10%
[The Bombardment Damage +25% bonus is fine, but It needs some sort of combat bonus or it fails to contribute anything most of the time. The evasion is from ejecting trash around the ship to make it harder for the enemy to target it]
Critter/Event Components:
Allowed Null Void Beam, Cloud Lightning Conduits, Orbital Trash Dispersal, Regenerative Hull Tissue, Crystal-Infused Plating, and Crystal-Forged Plating (after Infused Plating) to be researched normally but at an extremely low draw weight of 3 (a bit less than a quarter of a repeatable) and at higher tiers than their techs would be.
[These can all potentially become almost impossible or impossible to obtain in a playthrough, so I’ve allowed every empire to have a very remote chance to get them eventually. Someone is likely to find only one or two of these before late game]
Leviathan Components:
Allowed Artificial Dragonscales, Enigmatic Encoder, Enigmatic Decoder, and Nanite Repair System to be researched normally but at an extremely low draw weight of 1, or 2 if a neighbor (without Enigmatic Engineering) or a fellow federation member has it.
[Similar reasoning as above; most components should remain technically possible to obtain. Enemies would obtain these from ship debris anyway, this is mostly for the benefit of allies]
Compatibility information for this mod can be found in its thread below.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)