Модификация добавляет PJs :: Fallen Empire Overhaul в игру Stellaris.
Оригинальное описание
Reaching endgame can become rather dull and boring on the research side. You keep researching those repeatable techs, with no end in sight. I set out to change that. It stands to reason that because the fallen empires exist, they were once young as we were. It also stands to reason they have technologies that we should be able to realize by ourselves.
With this mod you get access to the fallen empire buildings, as well as some new that I have added.
When will the technologies appear?There are two requirements for the technologies to appear in your research view:
End Game Year has been reached. Your research leader needs to have the Spark of Genius trait and be level 5+
Building TechnologiesThese techs will start appearing after the end game has begun. It took the fallen empires thousands of years to reach their technology level. It’s only reasonable it takes you at least a couple of hundred in comparison.
Affluence Center Nourishment Center Dimensional Fabricator Class 4 Singularity Nano Forge Master Archive Aegis Complex Augural Manufactory (new) Germination Replicator (new) Introspection Center (new) Utopian Paradise Dome (new)
Augural ManufactoryCreates Dark Matter, Zro, and Living Metal.
Augural ManufactoryCreates huge amounts of Volatile Motes, Exotic Gas, and Rare Crystals.
Introspection CenterAdds housing, amenities, and Introspection Drone Jobs. (Machine Empires)
Utopian Paradise DomeAdds housing, amenities, and Utopian Hedonist Jobs. (Regular Empires)
ShipsWith this mod you get access to the fallen empire ships (or at least my versions of them, keeping them separate so as to not overwrite too many things — staying compatible). You will also have access to the fallen empire ship components. If you have Transendence you will also see some very interesting technologies appear as well.
Ship TechnologiesThese techs will start appearing after the end game has begun. It took the fallen empires thousands of years to reach their technology level. It’s only reasonable it takes you at least a couple of hundred in comparison.
Component: Dark Matter Deflector Component: Dark Matter Power Core Component: Dark Matter Propulsion Component: Enigmatic Decoder Component: Enigmatic Encoder Component: Precognition Interface Component: PSI Jump Drive Component: Psionic Shield Ship Type: Escort Ship Type: Battlecruiser
New Ships Escort (Corvette/Destroyer) Battlecruiser (Cruiser/Battleship)
Graphical cultureUpon researching the three prerequisite technologies, you will be asked if you want to shift your graphical culture to one of the fallen empire graphical cultures instead. You can of course get them from species creation as well!
As you can see in my screenshots, you can be of the Fallen Empire graphical culture from the beginning, but that does not mean you are forced to. You can have classic mammalian ships and only use the FE culture on the new ones.
Building the new ShipsYou will be able to build your ships if you have an Enigmatic Assembly Yard (new building added when you get Escort technology)
I want even more mods to become a Fallen Empire!Check out my Collection
LimitationsAll future ships should have the new graphical culture, but no ships you have built so far will be changed. This is not intentional, but seems to be a result of either me not understanding the game code correctly, or a bug.
I want even more mods to become a Fallen Empire!Check out my Collection
CompabilityI am overriding quite many fallen empire buildings, which will make the new Ancient Relics fallen empire building thing a bit wonky, but that’s the price you pay to get access to all of the buildings in an infinite supply I guess 🙂
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)