Модификация добавляет Local Production в игру Stellaris.
Оригинальное описание
Production Efficiency for Local JobsEver wonder why the best way to produce food is to make one giant farming world and ship everything across the galaxy? Want your pops to eat fresher green apples? This mod adds an incentive to diversify planet production, by adding a small planet-wide upkeep reduction to farmer, miner, and technician jobs. You still can of course create generator worlds and farming worlds, but now if you spread your food production out so your planets are self-sufficient, you will get a small bonus for doing so.
FeaturesFarmers add -1% Pop Food UpkeepMiners add -1% Job Mineral Upkeep (and for Lithoids, Pop Mineral Upkeep)Technicians add -1% Building/Robot Energy Upkeep
This means that if you build alloy foundries on a world with lots of mines, your metallurgists will be more efficient since they can use local minerals. If you can feed your population they will consume less food, because less of it is imported and wasted. And if you don’t rely on foreign energy, you can save on transportation costs and use less.
The same applies for space platforms. A hydroponics bay on a starport can provide fresh food to orbital researchers and miners, keeping them happier, healthier, and more productive. A nebula refinery can improve the production of efficiency of local mining operations.
Hydroponics Bays produce 5 food, and increase orbital research and production by 25%Nebula Refineries increase orbital energy and mineral production by 50%Now these starbase buildings are actually worth building, depending on the system they are in.
CompatibilityThis overwrites 03_worker_jobs.txt and 04_gestalt_jobs.txt. Hydroponic Bays and Nebula Refinery Starbase buildings are individually overwritten, but should be compatible with any other mod. Save game compatible.
Patch for Cultural Overhaul by Shrooblord
Patch for Master of the Planet by Life-Seeded
Image Credit to Odyssuesart[www.deviantart.com]
Try out some of my other Mods
Photosynthesis Mechanics for Plantoids
The Kronos Campaign Custom Galaxy and Lore
My Precursor Wormholes to Precursor Systems
Objective Complete GameMaster tools
Technology Guided Research Policies
Technology Repeated Repeatable Technologies
[discordapp.com]
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)