Модификация добавляет Better Titan + Juggernaut + Colossus Limits – FGRaptor в игру Stellaris.
Оригинальное описание
Updated for Stellaris 3.0
Build more Titans, Juggernauts and Colossi as your Naval Capacity increasesDescriptionThis mod changes the way the limits on how many Titans, Juggernauts and Colossi you can build work.Who decided you can only have 1 Juggernaut?Who decided you can only have 20 Titans at 3800 naval capacity, when even in the normal game your capacity can go to 9999?Who decided that?The one who gets to decide is me.Titan:- Base limit regardless of naval cap.: 1- Maximum at 9999 naval cap.: 50- You get 1 more every 200 naval cap.Juggernaut:- Base limit regardless of naval cap.: 1- Maximum at 9999 naval cap.: 20- You get 1 more every 500 naval cap.Colossus:- Base limit regardless of naval cap.: 1- Maximum at 9999 naval cap.: 20- You get 1 more every 500 naval cap.This mod does not increase the maximum naval capacity of 9999. If you want to do so, you have to change «NAVAL_CAPACITY_MAX» in the game «defines» file or use a mod that does so.If you have a higher maximum naval capacity by editing this yourself or using another mod, this mod should work up to a maximum naval capacity of around 199k (the limit increase for every X naval cap. will work) — which I don’t think anyone will use, so it should be safe.Save Game CompatibilityShould be save to install and remove during running games (I had no problems so far).The ship limits and caps are calculated dynamically during the game.But as this mod has to override the ship files, if another mod or patch changes anything for them, you may find values / costs or other things for ships being inconsistent.Mod CompatibilityAs this mod has to override the ship files, if another mod or patch changes anything for them, you may find values / costs or other things for ships being inconsistent.Files overwritten:commonship_sizes 0_ship_sizes.txtcommonship_sizes 1_colossi.txtcommonship_sizes18_juggernauts.txtThis mod will be incompatible with mods that overwrite the same files. It should be compatible with almost everything else.Localisation:None requiredKnown Issues- None More ModsCheck all of my latest mods in my collection:Mods by FGRaptorCheck mods from other creators I recommend (Stellaris 2.6.1):Recommended ModsCheck my old or archived mods, if you are playing on older versions of Stellaris:Mods by FGRaptor — Old and Archived Mods
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)