Модификация добавляет Advanced Buildings & Armies (2.1+) в игру Stellaris.
Оригинальное описание
Updates:
2/28/2018 :
— Another content update. Another mega-building series, Lighthouse of Knowledge is added. It is a powerful research building. It upgrades from Science Center -> Adv. Science Center -> Academy of Science -> Faith of Science -> Lighthouse of Knowledge.
— A couple of techs related to those buildings are added as Society/Statecraft ones.
2/26/2018 : (My god the year was wrong. People would had wondered how I got 2.0 update in 2017….)
-ANYWAY, this is first content update. Finally new three upgraded Paradise Domes are available to research and build. Techs requires some of the terraforming techs and hospital techs.
-Also, this starts my own version of mega-buildings…. I mean unique super powerful buildings. First is obviously super version of Paradise Dome, Lighthouse of Hope. Only 1 per empire, and provides massive bonuses. Upgraded from 3rd tier Paradise Dome.
2/24/2018 : Emergency update
-Peacekeeper armies are removed for now. Until I figure out how to get back them in… without comflicting normal defense armies which are now tied to buildings.
-Tech cost of Bio Lab 5 was 0, it is now fixed.
-Fixed several internal errors as well.
2/24/2018 : Finally! I stopped being lazy and updated this mod for 2.0!
— Fixed Machine Empire could not use buildings.
— Base file is now based on 2.0, so this should also kill other minor bugs and potential AI problems.
— For some reason, vanilla level 5 farm and mineral factory production value is only 7 rather than 8 (even weird thing is that level 5 power plant has correct value). From what I see, it seems a developer who tasked balancing the value tested both 7 and 8, and forgot to equate the number for the final release. I decided to roll back the farm and mineral to 8 instead of 7.
This mod adds several new resource buildings, labs and armies. Unfortunately, AI cannot use these four new armies added by the mod.
(Currrently thinking about add-on for the AI to use armies)
AI will use new buildings, however.
If you use Auto-build mod, you will notice that the Auto-build mod do not upgrade the buildings to added ones.
Sector AI (and empire AI in general) however will have no trouble building them.
What this mod adds:
-Level 6 and 7 Science research buildings for each categories. This mod also allows level 5 buildings to be built on non-capital worlds.
For materialists, these higher end research buildings will also generate unity.
-A science center which acts as general enhancer to science research buildings like energy grid and mineral processing building do. Automatically available after tier 3 science buildings for all three categories are researched.
-Level 6, 7 and 8 resource buildings for both energy and minerals.
-Special buildings for Wonder Maiden and Mech Warrior armies. Both buildings give some benefits to the planet where built.
-New, upgraded versions of Paradise Dome.
-The first of update for «Lighthouse» mega-buildings:
-Lighthouse of Hope, the ultimate version of Paradise Dome. Only 1 can be built.
-Lighthouse of Knowledge, the ultimate verison of Science Center. Only 1 can be built.
-Four new armies.
1) Peace Keepers : high-health defensive army that can be only used by pacifists.
2) Death Squads : mid-tier assault armies for authoritarian, xenophobes and militarist.
3) Wonder Maiden : stronger version of psionic army that needs a special building to be trained.
4) Mech Warriors : The strongest, the most expensive synthetic death machines that requires a massive and expensive factory to be built.
What this mod overrides:
-In order to make army icons work, this mod has to override these vanilla files.
1) icons.gfx
2) army_icon.dds
Any mods that edits these files will have trouble with armies’ icons broken. But at least it won’t stop the mod from functioning.
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)