Модификация добавляет Revolutions – Ethics and Civics в игру Stellaris.
Оригинальное описание
DescriptionStellaris Revolutions is a collection of mods to enhance the vanilla Stellaris experience. The focus is on the Culture-related aspects of the Empire creation and development, such as Ethics, Authorities, Civics, Traditions, Governments and Policies. The idea is to allow players more precise tuning of their Empire’s culture, by significantly increasing diversity of available options.
3.0.3 compatible, but some civics that require some extra rework are disabled.
Feel free to buy me a ko-fi[ko-fi.com].
EthicsEach empire has 5 ethic points which can be spent on ethics. Each moderate ethic costs 1 point and each fanatic ethic costs 2 points. Gestalt Consciousness is the «true neutral» ethic for collective societies without individual agency; it costs 5 ethic points.
There are the 4 ethic vanilla axes present:
The Authoritarian-Libertarian axis measures the amount of personal freedom that one would allow: «Libertarian» is defined as the belief that personal freedom should be maximized while «Authoritarian» is defined as the belief that authority should be obeyed.The Materialist-Spiritualist axis looks at whether the unknowns of the universe can be explained by science or the existence of something greater.The Militarist-Pacifist axis looks at whether the empire’s military should be used offensively or strictly defensively.The Xenophile-Xenophobe axis looks at whether alien species and cultures should be embraced or distrusted.
And these are expanded with the following 3 axes:
The Elitist-Pluralist axis looks at how power is spread between individuals and groupsThe Competitive-Cooperative axis looks at the state of the economy. Cooperative societies focus on working together for the greater good while Competitive societies focus on becoming the best without regards of others.The Industrialist-Ecologist axis looks at the social attitude towards environmental issues.
All of this ethics have also been rebalanced. Every fanatic version also has a negative modifier.
CivicsExpanded with over 40+ new civics.
GovernmentThe Democratic authority is now split between 2 new ones:
Direct Democratic — With people being directly involved in governing and deciding on policy initiatives, bureaucratic efficiency is increased and both social and economical development are accelerated. Indirect Democratic — Indirect democracies have regular elections where all citizens can vote on who should represent them.
Expanded the 60 vanilla governments with 30+ new ones.
New FactionsExpanded with new factions:
Entrepreneurs Faction (Competitive) Laborists Faction (Pluralism) Industrialists Faction (Industrialism) Environmentalists Faction (Ecologist) Elitists Faction (Elitism) Democratic Faction (Libertarian)
JobsSome civics now have unique new jobs and buildings. A total of 17 new jobs and 6 new buildings were added.
PoliciesNew policies to enrich the experience and roleplaying aspects:
Economic Stance: Free Market/Planned Authority Stance: Centralized/Federalized Education: Public/Private Healthcare: Public/Private Mass Media: Free Media/State Media Environmental Regulation: Reduced/Moderate/Increased
And new trade policies:
Innovation & Progress Growth & Construction Social Development Agricultural Subsidizing Mining Subsidizing
AI PersonalitiesAll AI Personalities were tweaked to take into account the new Ethics.
New personalities are added:
Collective Traders Elitist Snobs Preservationists
WIKI[stellaris-revolutions.fandom.com]
Special Thanks and information This mod is a recollection and improvement of the original Ethics and Civics Classic. The goal is to keep an updated and as complete working and bug-free version as possible for the community to enjoy. We will be adding civics and balance changes if they fit the overall theme of this fork from other forks. And also adding original new content and improvements.
Special thanks to the following individuals for their great work:
Petruxa’s and the Ethics and Civics Classic 2.8 where this fork started from Wooly Woolwine and Hypno from the SCM Overhaul and their new great Civics that are added to this fork.
Anyone is, of course, free to fork this mod, take parts of it as you see fit. As long as you mention the original creator(s).
CompatibilityAny UI compatibility patch for Ethics and Civics Classic 2.8 will also work for this mod. Any UI mod that you use might cause the new ethics to not be shown.
Modified FilesOther mods that also override these files will cause issues.
buildings districts pop_jobs deposits 00_diplomacy_economy diplomatic_actions 00_urban_districts economic_categories edicts ethics 00_fallen_empire governments civics policies factions, faction_events resolutions start of game effects changes to generate_start_pops species_rights starbase_buildings, starbase_modules eng and soc techs
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)