Модификация добавляет Dreadnoughts, Carriers and Stronger Defense Platforms (DNC mod) в игру Stellaris.
Оригинальное описание
Current supporting Stellaris version: 3.0
This a tiny alternative of NSC mod.
Main Feature:
1. Four new ship classes: Interdictors, Carrier, Dreadnoughts and Flagships
* Interdictor provides highest piracy suppression value in game (50). It’s a faster version of cruiser.
2. Defense Station and Space Fortress are back.
3. Ship update technologies.
4. Brand new defense station type: Space Citadels.
Advantages:
It’s TINY. Every ship models in this mod are from vanilla files, and they still look very cool.
Technology tree is not extended. All the new technologies are lied on short technology branches.
Have fun!
Acknowledgement:
In the early development stage, some code and textual descriptions are studied from NSC.
Compatibility:
NOT compatible to mods which modify following files:
common/country_types/00_country_types.txt
common/component_templates/00_utilities_roles.txt
common/economic_categories/00_economic_categories.txt
The last thing:
There might be some typos, incorrect descriptions or bugs, just feel free to point it out.
Change log (Since 2020):
2020.03.18
2.6 support.
Add default behavior to DNC ship classes. Interdictors and Dreadnoughts will get «line». Carriers will get «carrier» instead.
Add missile station section (4 G-slot section) to Fortresses, more MISSILE ATTACK!
Add an XL slot (finally!) to Dreadnought class ship.
Minor bug fixes.
2020.04.18
2.6.3 update
According to vanilla code, AI seems unable to build Juggernaut (maybe a PDX bug), try to fix it.
2020.04.23
Improve compability with other mod.
2020.05.12
2.7 Wells support.
2020.10.30
2.8 support.
2020.11.05
«Flagship and Citedel» update!
Flagships are the most powerful ship class in DNC mod, equiped with titanic weapon, most durable armor and energy shield.
Citedels are the station version of flagships.
Slightly strengthen the carriers, dreadnoughts, defense stations and fortresses.
Dreadnoughts now requires titan yard and add a building capacity based on naval capacity.
Flagships require colossi yard, also have a building capacity based on naval capacity.
Most of the ship classes in DNC mod now have a positive modifier of ship armor and energy shield.
Add a technology to improve titan building speed and reduce buidling cost.
2021.04.16
3.0 Update, enjoy!
2021.05.27
Titanic weapon used on Flagships and Citedels now are regarded as Energy weapon. (Well buffed)
Compatibility patches list (not all):
!!MicroMod — Advanced Architecture & DNC [https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1627508597]
Mod combines «!MicroMod — Advanced Architecture» [https://steamcommunity.com/workshop/filedetails/?id=1623876821]
Author: Dezert
My DNC+Guilli’s Ship Components Compatibility Patch [https://steamcommunity.com/sharedfiles/filedetails/?id=2071117648]
Mod combines «Guilli’s Ship Components» [https://steamcommunity.com/sharedfiles/filedetails/?id=690350384]
Как установить данный мод
Скачать архив. Распаковать. Скопировать мод в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/
Если папка отсутствует – попробовать запустить игру или создать папку самостоятельно.
Распаковать файл .mod в папку: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Или просто воспользоваться кнопкой «Подписаться» (Subscribe) в Steam.
Мод должен появиться в лаунчере игры во вкладке моды – остается только активировать его.
Enjoy the game:)